<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.0.5" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/">
<channel>
	<title>Comments on: Games Project Teams Play</title>
	<link>http://www.reformingprojectmanagement.com/2005/04/20/481/</link>
	<description>The magazine for the project age</description>
	<pubDate>Wed, 08 Oct 2008 08:02:29 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.5</generator>

	<item>
		<title>by: Mike</title>
		<link>http://www.reformingprojectmanagement.com/2005/04/20/481/#comment-969</link>
		<pubDate>Mon, 25 Apr 2005 13:41:40 +0000</pubDate>
		<guid>http://www.reformingprojectmanagement.com/2005/04/20/481/#comment-969</guid>
					<description>Another favorite  game is Name that package where each developer /developer battle to overcommit in building products
Similar to the game EGO, but played at an industrial strenght level. 

Extra points are given to the developer/team that dazzles the product owner into to dismissing the advice and counsel of the PM, but then agrees to hold the PM to the winner's(?) claim.

This is not be confused with the Hall of Shame game of NMP.  NMP is a classic interface game where an interface specification is agreed to and signed off on and then, after more than a year of workd, weeks before release one ore more participants cannot pass the acceptance test.  The response is "Not My Problem" (NMP), we decided to build our methods this way and this is the way it is - change the spec.</description>
		<content:encoded><![CDATA[<p>Another favorite  game is Name that package where each developer /developer battle to overcommit in building products<br />
Similar to the game EGO, but played at an industrial strenght level. </p>
<p>Extra points are given to the developer/team that dazzles the product owner into to dismissing the advice and counsel of the PM, but then agrees to hold the PM to the winner&#8217;s(?) claim.</p>
<p>This is not be confused with the Hall of Shame game of NMP.  NMP is a classic interface game where an interface specification is agreed to and signed off on and then, after more than a year of workd, weeks before release one ore more participants cannot pass the acceptance test.  The response is &#8220;Not My Problem&#8221; (NMP), we decided to build our methods this way and this is the way it is - change the spec.
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Amy Schwab</title>
		<link>http://www.reformingprojectmanagement.com/2005/04/20/481/#comment-967</link>
		<pubDate>Thu, 21 Apr 2005 15:16:50 +0000</pubDate>
		<guid>http://www.reformingprojectmanagement.com/2005/04/20/481/#comment-967</guid>
					<description>Hal,
Schedule Chicken is an old game that is still played every day on projects.  David wrote about it in early 1997 here: http://www.projectcommunity.com/archive/V1N2so.pdf

Amy</description>
		<content:encoded><![CDATA[<p>Hal,<br />
Schedule Chicken is an old game that is still played every day on projects.  David wrote about it in early 1997 here: <a href="http://www.projectcommunity.com/archive/V1N2so.pdf" rel="nofollow">http://www.projectcommunity.com/archive/V1N2so.pdf</a></p>
<p>Amy
</p>
]]></content:encoded>
				</item>
</channel>
</rss>
